Design Ventura Shortlisting Panel 2021-22
Thank you to our participating schools for your submissions! All entries will be carefully reviewed by our shortlisting panel of judges. They will have the difficult task of selecting the shortlisted ideas for Design Ventura 2021-22. You can read more about them below, in alphabetical order:
Clare is a Chartered Architect, with a wealth of experience delivering projects in public and private sectors of the industry. This is complimented by her extensive experience as an educator at UK Universities. Clare founded C3M Studio in 2009, a London based architectural practice that provides furniture installations, refurbishments, education and residential projects. Her conceptual approach is characterised by pealing back layers to reveal the original character of existing buildings, by utilising appropriate sustainable materials to creatively reuse and enhance original beauty.
Harry co-founded Beta Design Office, a London based multi-disciplinary design consultancy with a core focus on industrial design. An inventor and maker at heart, Harry’s mechanical intuition and love for how things work means he designs products that last. Previously Associate Director at Sebastian Conran Associates, he has worked on a variety of projects from consumer robotics through to furniture, homewares, and custom motorcycles.
Jodie Valery is a graphic designer at Formula E which is a championship seeing electric cars race around the world. Jodie enjoys working in entertainment/media areas, that also promote sustainability and storytelling through creativity, with her last job also being at BBC Studios. She has experience working with branding, editorial, event branding and campaigns, but when she is not working she loves to practise drawing, do personal design work and go to exhibitions. Design Ventura has been influential in her creativity interest and career as being one of the first winning teams and she finds it great to come back to volunteer with and be a part of the museum.
Sam Griffiths is a designer and the founder of Griffics which has the aim of making the world a more playful place. He develops artwork, products, activities, workshops and projects to help make this happen. He’s interested in the potential of play and playfulness to unlock creativity and address social and environmental issues. He has a background in branding, working with large and small clients to deliver pragmatic, creative and impactful work. His work is largely collaborative, he believes in designing with people, not for them. He loves designing and facilitating workshops that help people embrace their own creativity.
Samuel Mensah is an Award Winning multi-disciplinary Creative, with a focus on Design, Product & Brand. He provides holistic design solutions for branding with conceptual rigour and mastered aesthetic.
Yelizaveta (Liza) Shinkarenko
Lisa is a UX designer working on Client Lifecycle Transformation and Client Facing Portal projects in Desutsche Bank, London. Prior to becoming a UX designer Lisa was working as a Project Manager and as a QA Automation engineer on various projects across the industry, which gave her a well-rounded understanding of the Software Development process and a critical role that an end user plays in it.
Lisa is passionate about the way art, design and science can bridge the gap between humans and machines, with a goal to create a bright and sustainable future.